Saitama is a hero who only became a hero for fun. After three years of “special” training, though, he’s become so strong that he’s practically invincible. In fact, he’s too strong—even his mightiest opponents are taken out with a single punch, and it turns out that being devastatingly powerful is actually kind of a bore. With his passion for being a hero lost along with his hair, yet still faced with new enemies every day, how much longer can he keep it going?
The Strongest Man
Saitama is a guy who’s a hero for fun. After saving a child from certain death, he decided to become a hero and trained hard for three years. Though he’s now so strong he can defeat any opponent with a single punch, lately he feels as if, in exchange for overwhelming power, he’s lost something even more important.
The Lone Cyborg
A monster is moving toward City Z, one that has been created by the mysterious organization known as The House of Evolution. Genos, a young cyborg, attempts to stop it, but gets in over his head before Saitama happens along.
The Obsessive Scientist
Saitama and Genos glean information about The House of Evolution and its founder Dr. Genus, a scientist with dangerous ideas on artificial human evolution. Meanwhile, Dr. Genus learns of Saitama's amazing strength and has plans of his own for One-Punch Man.
The Modern Ninja
A group of battlesuit-clad terrorists called "The Paradisers" appears in City F, led by an enormous man known as Hammerhead. Calling for the redistribution of wealth, the group targets the fat-cat Zeniru, who in turn dispatches his bodyguard to defeat them. Unfortunately, Saitama is on the same errand.
The Ultimate Master
Though he's been doing the hero gig for three years, Saitama realizes that the public knows nothing about him. Determined to get a little recognition, he decides to become a pro hero, but first he must pass the Hero Association tests and become a full-fledged member.
The Terrifying City
It's been five days since Saitama became a professional hero and he has yet to do anything heroic. When Genos informs him that C-class heroes who don't fight bad guys are dropped from the hero registry after a week of inaction, Saitama heads out on patrol, yet can't find any criminals or monsters to stop.
The Supreme Pupil
An enormous meteor hurtles toward City Z, forcing the Hero Association to ask its S Class heroes to respond. When all their efforts prove in vain, Genos decides it's up to him to protect the home of his master and stop the meteor, no matter what the cost.
The Deep Sea King
A pack of monsters calling themselves the "Clan of the Seafolk" arrive on the shores of City J intent on invading the land. When the hero sent to fight them is defeated easily by the Deep Sea King himself, Saitama and Genos head for the city to help.
As the battle with the Deep Sea King reaches its climax, more heroes fall to the aquatic despot's brutal attacks. Which of them has what it takes to be a true hero?
Saitama tags along to an emergency meeting of Class S heroes and discovers that a seer has foretold a serious danger threatening the Earth. Though the crisis could occur anytime in the next six months, the heroes are surprised to hear the roar of explosions that very hour!
The Dominator of the Universe
As a colossal spaceship floats in the skies above City A, a member of its monstrous crew battles on the ground against a group of S Class heroes. Despite their powers, they can't seem to finish it off. Meanwhile, Saitama has boarded the enemy ship on his own.
The Strongest Hero
The inconceivably powerful Lord Boros has traveled untold distances in search of someone who can cure his boredom: Saitama! With the fate of humanity in the balance, will the two champions at last find in each other the worthy opponent they've been searching for?
Return of the Hero
Saitama is out shopping with Genos in tow when the pair come across G4, a demonic robot on a mission to eliminate King. Elsewhere, Sitch attempts to recruit various cutthroats, villains and assassins of the...
Garou issues a declaration of war on the Hero Association through terrifying means, Hellish Blizzard gives Saitama an ultimatum, and Genos decides to eliminate his master’s stalker, Speed-o’-Sound Sonic.
The Hunt Begins
Garou, out hunting heroes, can barely contain his excitement when he gets the chance to battle the S Class hero Tank-top Master. Meanwhile, Silverfang shutters his dojo to begin his own hunt of his former disciple.
Assigned to guard a VIP and his son, Metal Bat couldn't be less thrilled. But when the group is suddenly attacked all hell breaks loose. Meanwhile, Saitama has disguised himself as Charanko in order to enter the “Super Fight” martial arts tournament.
The Martial Arts Tournament
Monsters from the Monster Association launch simultaneous attacks on all the human cities, attempting to overwhelm the forces of the Hero Association. Meanwhile, the “Super Fight” martial arts tournament kicks off.
The Uprising of the Monsters
The Super Fight tournament kicks off while Genos takes on multiple monsters who have appeared in City C. Elsewhere, countless monsters are wreaking havoc in multiple areas, but the Hero Association is being overwhelmed by the sheer number of threats.
Class S Heroes
As the Super Fight tournament heads for its grand finale, the Class S heroes battle to hold back the tide of monster incursions. Meanwhile, Atomic Samurai is setting in motion a plan of his own.
The Resistance of the Strong
Goketsu, the first Super Fight Tournament champion, arrives in the stadium. Having now become a monster, he’s aiming to force the Super Fight competitors to turn into monsters themselves. When several do, it’s up to Suiryu to take them on alone.
The Troubles of the Strongest
Just as Suiryu finds himself in the depths of despair, Saitama suddenly appears to help him out. But despite all Saitama’s strength, there’s still something bugging the hero that he just can’t seem to shake.
Justice Under Siege
The Monster Association issues a challenge to the Hero Association, telling them they have only three days to rescue the hostage Waganma. Elsewhere, Garou tries to recover from his constant fighting, but things don’t quite go as planned.
The Varieties of Pride
Garo is at last surrounded by multiple heroes and forced to fight, even though he’s covered in wounds and nearly at his limit. The hero hunter still has his incredible ability to read opponents’ fighting styles, but there are surprises in store for all.